Behind the scenes
I am a Senior Product Designer with a passion for crafting seamless, user-centered digital experiences that drive engagement and innovation. With expertise in mobile applications and in-vehicle UX, I thrive at the intersection of strategy, design, and technology.
Currently at Verizon, I lead the design of Family Talk, a new premium subscription feature launching in 2025, and spearheaded the personal profiles open ecosystem for a family mobile app, Verizon Family. My work focuses on enhancing user experiences, collaborating cross-functionally, and evolving design systems to ensure consistency and scalability.
Previously at Ford Motor Company, I played a key role in next-generation in-vehicle and mobile ecosystem designs, improving onboarding experiences, refining UX through validation testing, and fostering alignment between design and engineering teams.
I am passionate about solving complex problems through human-centered design, mentoring fellow designers, and driving business impact through thoughtful UX strategies. Always eager to learn and grow, I look forward to new opportunities where I can continue to innovate and create meaningful experiences.
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Contact
Work History
Verizon
Role: Senior Product Designer
Mar 2024 - Present
Plymouth, MI | Remote
Led the design of Family Line, a premium subscription feature launching in 2025, enhancing family communication by enabling seamless multi-user connectivity on a single phone line.
Designed and launched the personal profiles open ecosystem for Verizon Family, driving personalized experiences and improving user engagement.
Collaborated cross-functionally with product managers and engineers to refine customer-facing digital life services, aligning UX strategies with business goals.
Contributed to Verizon’s design system, developing scalable components and visual elements to ensure consistency across mobile applications.
Ford Motor Company
Jan 2020 - Feb 2024
Dearborn, MI | Hybrid
Senior Product Designer | Feb 2023 - Feb 2024
Led validation testing processes, improving design-to-code accuracy by 90% and reducing development inefficiencies.
Implemented UX enhancements based on real-time feedback from the initial production vehicle roll-out, increasing usability and adoption rates.
Collaborated with cross-functional teams on next-generation in-vehicle and mobile ecosystem designs, improving the overall user experience for Ford customers.
Senior Interaction Designer | Sep 2021 - Feb 2023
Redesigned the user onboarding experience for Google Automotive Services, simplifying the process and improving first-time user engagement.
Created wireframes and user stories that streamlined communication between design, engineering, and product teams, ensuring alignment on UX goals.
Led an internal design clinic with 90% team participation, resulting in a 30% improvement in design iteration cycles.
Junior Interaction Designer | Jan 2020 - Sep 2021
Refined in-vehicle UX designs, leading to a 6% increase in user engagement with Ford’s profile experience.
Transformed outdated design documentation, converting files from Visio to Axure and reducing documentation inefficiencies by 60%.
Michigan State University: Empathetic Games Grant
Role: Project Manager / Artist
Jan 2019 - May 2020
East Lansing, MI | Remote
Researched and developed a video game prototype for high school students, addressing anxiety relief through interactive gameplay.
Managed a small design team, ensuring timely development of game levels in Unity, improving project efficiency and completion rates.
Project Gateway
Role: Social Media Specialist
Jan 2019 - May 2020
Louisville, KY | Remote
Managed social media accounts, achieving a 150% increase in followers within 2 months.
Raised awareness on food insecurity, leading to a 20% increase in community engagement.
Project Gateway Wall Street Productions, Ltd.
Role: New Media Mentee
August 2017 - May 2018
Southfield, MI
Multimedia & Communications Internship May 15th – August 17th, 2017
Script and Produce Multimedia programs, such as in-house web-based tutorials for employees
Create advertising media plans and marketing campaign strategies for clients
Prep and set-up audio-visual production & presentation equipment for client shoots
Spearheading 3D modeling client spaces to help visualization of future projects
Proficient Software Tools
Sketch
Axure
Figma
Bluescape
InVision
Miro
Adobe Creative Suite: Photoshop, Illustrator
Jira
Comprehensive Skill Set
Core Competencies
Empathy
User Advocacy
Communication
Collaboration
Adaptability
Critical thinking
Conflict resolution
Problem-Solving
Presentation Skills
Technical Skills
Interaction Design
Information Architecture
User Research
Wire framing
Prototyping
Usability Testing
Data Analysis
Design Software Tools
Education
Michigan State University
Master of Arts: Media and Information: Human Computer Interaction
Certificate in Serious Game Design and Research
Bachelor of Arts: Media and Information: Interactive and Social Media
Minor in Graphic Design
Awards/Recognition
Ford Motor Company
September 2022 NextGen Change Maker: Commitment to Excellence
August 2022 Ford Truth: Compete like a Challenger
For an intense redesign of a feature to put the user at the center of the design for an upcoming program launch while working with cross functional teams
December 2021 Ford Truth: Create Tomorrow
Recognition for putting users at the center of designs for vehicle experiences while working in cross functional projects
Education
ComArtSci's Empathic Games Initiative was a part of the “Future Present: Design in a Time of Urgency,” a fall 2019 exhibit curated by the Science Gallery Detroit
Best Masters Post Presentation Spring Graduating Class 2018
I received the award for Best Masters Poster Presentation, which was a poster called "A Journey Through Darkness: Design Research on Biofeedback Mechanics and Anxiety Games"
MA Outstanding Producer Award 2018
Glenn and Thelma Buell College of Communication Arts and Sciences Endowed Memorial Scholarship
Thomas A. Muth, Sr. Endowed Fund in Telecommunication, Information Studies and Media